Yamaha PSR-4000 Benutzerhandbuch

Seite 147

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EaryRef (Early Reflections) effects are created using different groupings of “early reflections” — the first

cluster of reflections that occurs after the direct sound but before the dense reflections that are known as re-
verberation begin.

The GateRev (Gate Reverb) and RevrsGat (Reverse Gate) effects combine reverb with a selectable “gate”.

1. EARLY REF TYPE (EarlyRef1 & 2)

Range: S-H, L-H, RDM, RVS, PLT, SPR

The “S-H” and “L-H” settings select typical groupings of early reflections that would occur in a small or large
hall, respectively. “RDM” (Random) produces an irregular series of reflections that could not occur naturally.
“RVS” (Reverse) generates a series of reflections that increase in level — like the effect produced by playing a
recorded reverberation sound backwards. “PLT” (Plate) produces a typical grouping of reflections that would
occur in a plate reverb unit, and “SPR (Spring) simulates the early reflections of a spring type reverb unit.

1. GATE TYPE (Gaterev. & RevrsGat)

Range: TYPE A, TYPE B

2. ROOM SIZE

Range: 0.1 … 7.0

Sets the separation between reflections. Higher values produce greater separation between reflections, and
therefore the effect of a bigger room.

3. DIFFUSION

Range: 0 … 10

Adjusts the left-right “spread” of the early reflection or gated reverb sound. The higher the value the greater the
spread.

4. INITIAL DELAY

Range: 0 … 63

Sets the delay time before the early reflection or gated reverb sound begins.

5. FEEDBACK LEVELRange: –63 … 0 … +63

Determines the amount of effect-sound feedback returned to the input of the effect stage. Higher negative or
positive values produce a more extended effect.

These are all reverberation (“reverb” for short) effects. Reverb is the warm musical “ambience” you expe-

rience when listening to music in a hall or other natural environment.

1. REVERB TIME

Range: 0.3 … 30 sec.

Sets the amount of time it takes for the reverb sound to decay by 60 dB (virtually to silence).

2. DIFFUSION

Range: 0 … 10

Adjusts the left-right “spread” of the reverb sound. The higher the value the greater the spread.

3. INITIAL DELAY

Range: 0 … 63

The length of the initial delay before the actual reverb sound begins (in milliseconds). The higher the value the
longer the initial delay.

4. HPF CUTOFF

Range: Thru, 22Hz … 8.0kHz

The cutoff frequency of the high-pass filter applied to the reverb sound. No filter is applied when set to “Thru”.

5. LPF CUTOFF

Range: 1.0kHz … 18kHz, Thru

The cutoff frequency of the low-pass filter applied to the reverb sound. No filter is applied when set to “Thru”.

1. Hall 1

2. Hall 2

3. Hall 3

4. Hall 4

5. Room 1

6. Room 2

7. Room 3

8. Room 4

9. Stage 1

10. Stage 2

11. Plate 1

12. Plate 2

13. EaryRef1

14. EaryRef2

15. GateRev.

16. RevrsGat

The DSP Effects & Parameters • DSP-Effekte und -Parameter
Effets et paramètres DSP • Efectos de DSP y parámetros

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